How do libgdx detect keyboard presence

android, libgdx

Solution

The following code will detect when you press a textfield, prevent it from showing the keyboard and then open a native dialog that moves up and down with the keyboard. It will take the input from the native dialog and finally put it back in your textField:

    textField.setOnscreenKeyboard(new TextField.OnscreenKeyboard() {
        @Override
        public void show(boolean visible) {
            //Gdx.input.setOnscreenKeyboardVisible(true);
            Gdx.input.getTextInput(new Input.TextInputListener() {
                @Override
                public void input(String text) {
                    textField.setText(text);
                }

                @Override
                public void canceled() {
                    System.out.println("Cancelled.");
                }
            }, "Title", "Default text...");
        }
    });

Good Luck!

Problem

When writing in the Textfield, I need my textfield to move upwards in order to let the textfield be visible when the keyboard pops up. Does libgdx have some kind of method which returns true if the keyboard is visible and false when it is down?

Original source

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