What is the difference between .Equals and ==

.net, c#, string

Solution

From When should I use Equals and when should I use ==:

The Equals method is just a virtual one defined in System.Object, and overridden by whichever classes choose to do so. The == operator is an operator which can be overloaded by classes, but which usually has identity behaviour.

For reference types where == has not been overloaded, it compares whether two references refer to the same object - which is exactly what the implementation of Equals does in System.Object.

Value types do not provide an overload for == by default. However, most of the value types provided by the framework provide their own overload. The default implementation of Equals for a value type is provided by ValueType, and uses reflection to make the comparison, which makes it significantly slower than a type-specific implementation normally would be. This implementation also calls Equals on pairs of references within the two values being compared.

using System;

public class Test
{
    static void Main()
    {
        // Create two equal but distinct strings
        string a = new string(new char[] {'h', 'e', 'l', 'l', 'o'});
        string b = new string(new char[] {'h', 'e', 'l', 'l', 'o'});

        Console.WriteLine (a==b);
        Console.WriteLine (a.Equals(b));

        // Now let's see what happens with the same tests but
        // with variables of type object
        object c = a;
        object d = b;

        Console.WriteLine (c==d);
        Console.WriteLine (c.Equals(d));
    }
}

The result of this short sample program is

True
True
False
True

Problem

What is the difference between `a.Equals(b)` and `a == b` for value types, reference types, and strings? It would seem as though a == b works just fine for strings, but I'm trying to be sure to use good coding practices.

Original source

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