Get System Volume iOS
audio, ios, objective-c, swift, volume
Solution
Update for Swift
let vol = AVAudioSession.sharedInstance().outputVolume
The audio session can provide output volume (iOS >= 6.0).
float vol = [[AVAudioSession sharedInstance] outputVolume];
NSLog(@"output volume: %1.2f dB", 20.f*log10f(vol+FLT_MIN));
Problem
My case is simple: I need to play a warning signal and want to make sure the user will hear it, so I want to check the system volume. How can I find out what the current system volume is?