What is maximum size of texture (Andengine)
andengine, android
Solution
Common approach - texture max size is 1024x1024. Some hi-end devices can handle 2048x2048 textures, but it`s better to use 1024x1024 size if you want your application to run on almost all devices.
Problem
What is maximum size of texture that should be used in andengine. I used ``` this.diamondTexture = new Texture(2048, 512, TextureOptions.BILINEAR_PREMULTIPLYALPHA); ``` When loading in device(HTC G1 T-Mobile) it shows blank screen. After reducing the image size and when replacing the above line with this ``` this.diamondTexture = new Texture(1024, 512, TextureOptions.BILINEAR_PREMULTIPLYALPHA); ``` Its running . Whats the problem ?