Can I use blocks to manage memory consumption in C++?
c++, object, scoping
Solution
Yes, you can.
The destructor will be called as soon as the variable falls out of scope and it should release the heap-allocated memory.
Problem
I'm trying to gain some memory saving in a C++ program and I want to know if I can use blocks as a scope for variables (as in Perl). Let's say I have a huge object that performs some computations and gives a result, does it makes sense to do: ``` InputType input; ResultType result; { // Block of code MyHugeObject mho; result = mho.superHeavyProcessing(); } /* My other code ... */ ``` Can I expect the object to be destroyed when exiting the block?