Using MPMediaItems with AVAudioPlayer
iphone, objective-c
Solution
If `MPMusicPlayerController` doesn't meet your needs, you can copy the audio to your local bundle so you can use `AVAudioPlayer`.
EDIT
You basically have three options for playing audio from the user's iPod library: `MPMediaPlayer`, `AVPlayer` and `AVAudioPlayer`.
Here are examples for `MPMediaPlayer` and `AVPlayer`:
- (void) mediaPicker: (MPMediaPickerController *) mediaPicker
didPickMediaItems: (MPMediaItemCollection *) collection {
MPMediaItem *item = [[collection items] objectAtIndex:0];
NSURL *url = [item valueForProperty:MPMediaItemPropertyAssetURL];
[self dismissModalViewControllerAnimated: YES];
// Play the item using MPMusicPlayer
MPMusicPlayerController* appMusicPlayer = [MPMusicPlayerController applicationMusicPlayer];
[appMusicPlayer setQueueWithItemCollection:collection];
[appMusicPlayer play];
// Play the item using AVPlayer
AVPlayerItem *playerItem = [[AVPlayerItem alloc] initWithURL:url];
AVPlayer *player = [[AVPlayer alloc] initWithPlayerItem:playerItem];
[player play];
}
If you need to use `AVAudioPlayer` for some reason, or you need access to the audio file's actual audio data, you have to first copy the audio file to your app's directory and then work with it there. The `AVAsset` + `AVPlayer` stuff is the closest analogy to `ALAsset` if you're used to working with photos and videos.
Problem
Is it possible to pick media items using MPMediaPickerController and then load them into an AVAudioPlayer object?