Android Manifest <uses-configuration>
android, android-manifest, manifest
Solution
Most of the time yes. There are cases, though, where a stylus will not work (if you require multitouch, for instance).
Instead of defining multiple configurations, however, a more correct (and simpler) solution for the use case you specify would be:
<uses-feature android:name="android.hardware.touchscreen" />
If you require multitouch, you can state:
<uses-feature android:name="android.hardware.touchscreen.multitouch" android:required="true"/>
Problem
I've finished writing the first version of my app and I'm trying to set the manifest correctly. My app is a game that uses the touch so I want to make sure that the phone handles touch so I set the following: ``` <uses-configuration android:reqTouchScreen="stylus"/> <uses-configuration android:reqTouchScreen="finger"/> ``` Now what I'm wondering is do I need to put stylus ? would a game that works with touch work with stylus? I don't have a stylus android phone handy so I would like to have some input if I should use this or not