compiling fftw3 in android ndk
android-ndk
Solution
The FFTW3 build system makes use of Autotools, so that you can not use it directly with the Android NDK. A good blog post dealing with this issue is here.
The idea is to generate a proper `config.h` file offline and to create Android Makefiles, which replace the missing ones normally generated by the Autotools.
To achieve a modular layout for the different native modules you might use, I'd recommend the following:
In your top `jni/` directory put these two files:
`Application.mk`:
APP_OPTIM := release
APP_ABI := armeabi armeabi-v7a
APP_MODULES := fftw3
`Android.mk`:
TOP_DIR := $(call my-dir)
include $(TOP_DIR)/fftw3/project/jni/Android.mk
This way you can easily add a new module by creating a `jni/new_module_name` directory and then adding `new_module_name` to the `APP_MODULES` list.
Then create a new `jni/fftw3` directory and put another `Application.mk` there:
`Application.mk`:
APP_PROJECT_PATH := $(call my-dir)/project
APP_MODULES += fftw3
APP_OPTIM := release
APP_ABI := armeabi armeabi-v7a
Then put the original FFTW3 package under `jni/fftw3/project/jni`.
At this point you need to generate a `config.h`. You can do this by using a small shell script like this.
The last step is to create the needed Android Makefile. In `jni/fftw3/project/jni` put a top `Android.mk`:
LOCAL_PATH := $(call my-dir)
include $(CLEAR_VARS)
include $(LOCAL_PATH)/api/sources.mk
include $(LOCAL_PATH)/dft/sources.mk
include $(LOCAL_PATH)/dft/scalar/sources.mk
include $(LOCAL_PATH)/dft/scalar/codelets/sources.mk
include $(LOCAL_PATH)/kernel/sources.mk
include $(LOCAL_PATH)/rdft/sources.mk
include $(LOCAL_PATH)/rdft/scalar/sources.mk
include $(LOCAL_PATH)/rdft/scalar/r2cb/sources.mk
include $(LOCAL_PATH)/rdft/scalar/r2cf/sources.mk
include $(LOCAL_PATH)/rdft/scalar/r2r/sources.mk
include $(LOCAL_PATH)/reodft/sources.mk
LOCAL_MODULE := fftw3
LOCAL_C_INCLUDES := $(LOCAL_PATH) \
$(LOCAL_PATH)/api \
$(LOCAL_PATH)/dft \
$(LOCAL_PATH)/dft/scalar \
$(LOCAL_PATH)/dft/scalar/codelets \
$(LOCAL_PATH)/kernel \
$(LOCAL_PATH)/rdft \
$(LOCAL_PATH)/rdft/scalar \
$(LOCAL_PATH)/rdft/scalar/r2cb \
$(LOCAL_PATH)/rdft/scalar/r2cf \
$(LOCAL_PATH)/rdft/scalar/r2r \
$(LOCAL_PATH)/reodft
# Use APP_OPTIM in Application.mk
LOCAL_CFLAGS := -g
include $(BUILD_SHARED_LIBRARY)
Frow now on you have to create all these `sources.mk` files. E.g. a typical `sources.mk` looks like this:
`rdft/sources.mk`:
sources = buffered2.c \
buffered.c \
<....>
vrank-geq1.c \
vrank-geq1-rdft2.c
LOCAL_SRC_FILES += $(sources:%=rdft/%)
Call the `ndk-build` script in the top directory of your app and you should end up with two ready-to-use FFTW3 libraries:
- `libs/armeabi-v7a/libfftw3.so`
- `libs/armeabi/libfftw3.so`
Problem
hi i am new to android-ndk so far i worked with all sample applications in android-ndk,now i am trying to port fftw3 library in android, can you plz suggest me any tutorial for this. Thanks.