Assign value to Nullable<T> using FastMember
c#, fastmember, nullable, properties
Solution
FastMember has nothing related to type conversion within it's toolbox, so this is the solution I came up with as Extension Method for FastMember `ObjectAccessor`:
public static class FastMemberExtensions
{
public static void AssignValueToProperty(this ObjectAccessor accessor, string propertyName, object value)
{
var index = propertyName.IndexOf('.');
if (index == -1)
{
var targetType = Expression.Parameter(accessor.Target.GetType());
var property = Expression.Property(targetType, propertyName);
var type = property.Type;
type = Nullable.GetUnderlyingType(type) ?? type;
value = value == null ? GetDefault(type) : Convert.ChangeType(value, type);
accessor[propertyName] = value;
}
else
{
accessor = ObjectAccessor.Create(accessor[propertyName.Substring(0, index)]);
AssignValueToProperty(accessor, propertyName.Substring(index + 1), value);
}
}
private static object GetDefault(Type type)
{
return type.IsValueType ? Activator.CreateInstance(type) : null;
}
}
Can be called this way:
var accessor = ObjectAccessor.Create(t); // t is instance of SomeType
accessor.AssignValueToProperty("Nested.Property", value); // t.Nested.Property = value
Problem
I have successfully assigned values to Properties and nested Properties using this function ``` private static void AssignValueToProperty(ObjectAccessor accessor, object value, string propertyLambdaString) { var index = propertyLambdaString.IndexOf('.'); if (index == -1) { accessor[propertyLambdaString] = value; // problem above: throws Exception if assigning value to Nullable<T> } else { var property = propertyLambdaString.Substring(0, index); accessor = ObjectAccessor.Create(accessor[property]); AssignValueToProperty(accessor, value, propertyLambdaString.Substring(index + 1)); } } ``` However, the assignment throws an InvalidCastException. How to assign nullable values instead using FastMember? For example ``` public class A { public double? SomeValue {get; set;} } ... var a = new A(); var accessor = ObjectAccessor.Create(a); accessor["SomeValue"] = 100; // throws Exception, when assigning 100.0 it works??? ```