Unity3D Editor: How can I find all usages of a given asset?
assets, unity-game-engine, unity3d-editor
Solution
Unfortunately, Unity Editor allows you to find usages of an asset in Scene only.
- Moreover, what you get is selected list of assets using it, so after changing the mouse focus you'll lose your selection
There's a solution on Asset Store that does:
- Find all usages of an asset, both in Project and in Scene view
- Demonstrate results in a separate window, showing particular fields that are using target asset
- Allows you to replace particular asset usages with drag&drop
GIF demonstrating features and interface:
- https://i.stack.imgur.com/oUB8a.jpg
Asset Store link:
- https://www.assetstore.unity3d.com/en/#!/content/59997
Problem
The very useful feauture "Find usages" exists in Visual Studio and Resharper, but I can't find the same in Unity3D Editor. I see only "Select dependencies" in Unity3d, but I need the opposite one. Does it exist?