Unity3D Editor: How can I find all usages of a given asset?

assets, unity-game-engine, unity3d-editor

Solution

Unfortunately, Unity Editor allows you to find usages of an asset in Scene only.

- Moreover, what you get is selected list of assets using it, so after changing the mouse focus you'll lose your selection

There's a solution on Asset Store that does:

- Find all usages of an asset, both in Project and in Scene view

- Demonstrate results in a separate window, showing particular fields that are using target asset

- Allows you to replace particular asset usages with drag&drop

GIF demonstrating features and interface:

- https://i.stack.imgur.com/oUB8a.jpg

Asset Store link:

- https://www.assetstore.unity3d.com/en/#!/content/59997

Problem

The very useful feauture "Find usages" exists in Visual Studio and Resharper, but I can't find the same in Unity3D Editor. I see only "Select dependencies" in Unity3d, but I need the opposite one. Does it exist?

Original source