Thread-safe way to increment and return an integer in Delphi
delphi, increment, multithreading, thread-safety
Solution
You can use the `Interlocked*` functions:
function GetNextUID : integer;
{$J+} // Writeble constants
const
cUID : integer = 0;
begin
Result := InterlockedIncrement(cUID);
end;
More modern Delphi versions have renamed these methods into `Atomic*` (like `AtomicDecrement`, `AtomicIncrement`, etc), so the example code becomes this:
function GetNextUID : integer;
{$J+} // Writeble constants
const
cUID : integer = 0;
begin
Result := AtomicIncrement(cUID);
end;
Problem
In a single-threaded application I use code like this: ``` Interface function GetNextUID : integer; Implementation function GetNextUID : integer; const cUID : integer = 0; begin inc( cUID ); result := cUID; end; ``` This could of course be implemented as a singleton object, etc. - I'm just giving the simplest possible example. Q: How can I modify this function (or design a class) to achieve the same result safely from concurrent threads?