std::map<struct, int> Do I need destructor ?
c++, class, destructor
Solution
No, you don't need to specify a destructor for `some_struct` or `class X`
For any types it is generated by the compiler automatically. As long there wasn't anything explicitly allocated with the class at dynamic storage with `new` or `new []`, you don't need to write a destructor that applies a `delete` or `delete[]` operation.
Also for writing c++ code (vs c) you don't need to use that `typedef` syntax:
struct some_struct {
int a;
int b;
int c;
};
Problem
Hi in a cpp class X I have a ``` class X{ private: std::map<some_struct, int> C; } ``` Where some_struct is defined as: ``` typedef struct{ int a; int b; int c; }some_struct; ``` My question is: do I need to specify anything about the map C in X's destructor? If yes, what action should X's destructor do for map C?