OrbitControls with damping

javascript, orbitcontrols, three.js

Solution

OrbitControls now supports damping / inertia.

controls = new THREE.OrbitControls( camera, renderer.domElement );
controls.enableDamping = true;
controls.dampingFactor = 0.05;

Then in your animation loop add

controls.update(); // required if controls.enableDamping = true, or if controls.autoRotate = true

three.js r.108

Problem

Is there a way, plugin or idea to give the THREE.js `OrbitControls` the effect of inertia when spinning? I would like to spin a world-sphere with some damping like this: http://stemkoski.github.io/Three.js/Polyhedra.html The original `OrbitControls` behaviour looks like this: http://threejs.org/examples/#misc_controls_orbit

Original source

Related problems