Drawing path by Bezier curves
bezier, core-graphics, graphics, iphone, quartz-graphics
Solution
Here is few references which can help you:
- Draw a Smooth Curve through a Set of 2D Points with Bezier Primitives
- Curve fitting
- Line Smoothing and point-weeding
Problem
I have a task - draw smooth curve input: set of points (they added in realtime) current solution: I use each 4 points to draw qubic Bezier curve (1 - strart, 2 and 3rd - control points, 4- end). End point of each curve is start point for the next one. problem: at the curves connection I often have "fracture" (angle) Can you tell me, how to connect my points more smooth? Thanks!