Drawing path by Bezier curves

bezier, core-graphics, graphics, iphone, quartz-graphics

Solution

Here is few references which can help you:

- Draw a Smooth Curve through a Set of 2D Points with Bezier Primitives

- Curve fitting

- Line Smoothing and point-weeding

Problem

I have a task - draw smooth curve input: set of points (they added in realtime) current solution: I use each 4 points to draw qubic Bezier curve (1 - strart, 2 and 3rd - control points, 4- end). End point of each curve is start point for the next one. problem: at the curves connection I often have "fracture" (angle) Can you tell me, how to connect my points more smooth? Thanks!

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