Is it possible to call a function on Unity Program Start?
c#, unity-game-engine
Solution
RuntimeInitializeOnLoadMethodAttribute can help you :)
using UnityEngine;
class MyClass
{
[RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)]
static void OnBeforeSceneLoadRuntimeMethod()
{
Debug.Log("Before scene loaded");
}
}
Problem
I was wondering if there was a way in Unity that when I start my program on a scene it fires a function first, I should add that I want this one function to work regardless of what scene I'm in. So a simple Start function wont cut it. Not sure if this is possible in Unity? ``` public void ProgramBegins() { //FIRES FIRST ON ANY SCENE //DO STUFF } ```