Creating a Utilities Class?
c#, class, oop, utilities
Solution
You should make it a `static` class, like this:
public static class Utilities {
public static int Sum(int number1, int number2) {
return number1 + number2;
}
}
int three = Utilities.Sum(1, 2);
The class should (usually) not have any fields or properties. (Unless you want to share a single instance of some object across your code, in which case you can make a `static` read-only property.
Problem
I'm very new to OOP and am trying my hardest to keep things strictly class based, while using good coding principles. I'm a fair ways into my project now and I have a lot of general use methods I want to put into an utilities class. Is there a best way to create a utilities class? ``` public class Utilities { int test; public Utilities() { } public int sum(int number1, int number2) { test = number1 + number2; } return test; } ``` After creating this Utilities class, do I just create an Utilities object, and run the methods of my choosing? Do I have this Utilities class idea correct?