Three.js: for loop for every mesh in scene?
javascript, three.js
Solution
You can use the following pattern to iterate over the `Mesh` objects in the `scene` graph:
scene.traverse( function( node ) {
if ( node instanceof THREE.Mesh ) {
// insert your code here, for example:
node.material = new THREE.MeshNormalMaterial()
}
} );
three.js r.69
Problem
So what I want is to do something like ``` scene.forEachMeshInScene(function(mesh){ //And here I can do stuff }); ``` But sadly, that doesn't exist. How can I do something like this?