Overload class function operator twice as setter and getter
c++, function, operator-keyword
Solution
The traditional way of solving this problem is to use `const`, such as:
#include <vector>
class Foo
{
private:
std::vector<int> m_vec;
public:
Foo()
{
m_vec.push_back(1);
m_vec.push_back(2);
m_vec.push_back(3);
}
//Setter
int& operator()(int i)
{
return m_vec.at(i);
}
//getter
int operator()(int i) const
{
return m_vec.at(i);
}
};
int main()
{
Foo foo;
foo(1) = 10; //use the setter
int i = foo(1); //use the getter
const Foo& b = foo;
int j = b(1);
return 0;
}
Now the compiler will use the "appropriate" method when you want to modify vs. not modify the object. (You only need the const operator if you ever use `Foo` in a const setting)
Problem
I have a class and i want to overload the fuction-call operator. But since the C++ standard forbids declaring two similar methods which only differ in return type, i get the compile error C2556. I want to use the functions as getter and setter methods. I know i can achieve this by creating a `get` and a `set` function. So the question is : Is there a way to achieve this somehow? ``` class Foo { private: std::vector<int> m_vec; public: Foo() { m_vec.push_back(1); m_vec.push_back(2); m_vec.push_back(3); } //Getter int operator()(int i) { return m_vec.at(i); } //Setter (C2556) int& operator()(int i) { return m_vec.at(i); } }; int main() { Foo foo; foo(1) = 10; //use the setter int i = foo(1); //use the getter return 0; } ```