Expand scope of a variable initialized in a if/else sequence
c++, scope
Solution
try the following :)
MyClass my_object = my_boolean ? MyClass(arg1) : MyClass(arg1,arg2);
Take into account that this code will work even if the class has no default constructor.
Here is a demonstrative example
#include <iostream>
#include <cstdlib>
#include <ctime>
int main ()
{
struct Point
{
Point( int x ) : x( x ) {}
Point( int x, int y ) : x( x ), y( y ) {}
int x = 0;
int y = 0;
};
std::srand( ( unsigned )std::time( 0 ) );
Point p = std::rand() % 2 ? Point( 1 ) : Point( 1, 2 );
std::cout << "p.x = " << p.x << ", p.y = " << p.y << std::endl;
return 0;
}
I have gotten the following output
p.x = 1, p.y = 2
What output have you gotten? :)
Problem
I'm writing a piece of code in which I'd like to use a different constructor of a class depending on a condition. So far I've used `if` and `else` statements to construct the object, but the instance is then 'trapped' in the brackets and can't be used further in the code. Here is what it looks like in code: ``` if (my_boolean){ MyClass my_object(arg1); //calling a first constructor } else { MyClass my_object(arg1,arg2); //calling another constructor } //more code using my_object ``` I tried using the `static` keyword without success so far. Is there a common way of conditionally using different constructors without having to redefine the constructors?