Running an iOS7 project under Xcode 6 - Image assets don't show up

ios7, swift, xcode6

Solution

Something I found in the Xcode 6 Beta Release Notes:

Images from asset catalogs in projects with a minimum deployment target of iOS 7 or OS X 10.9 will be available when running on iOS 8 and OS X 10.10, but not iOS 7 and OS X 10.9.(17029658)

Problem

I'm trying to run an iOS7 project under Xcode6 on an iOS7 device. At first all seemed to be A-OK, but then I noticed that all images that reside in Images.xcassets don't show up at runtime. I can see then correctly in design (storyboard), and I see them if I run the app in the simulator. Anyone having an idea how to fix this? Thanks! NOTE: the project runs fine on Xcode5.x therefore it's not the usual culprit (mismatch in the image name "casing"). ADDITIONAL NOTE: I've just tried with another iOS7 project: same problem... ADDITIONAL NOTE: I've tried using image assets in a brand new project created under Xcode and... images show up.

Original source