What's the C#-idiomatic way for applying an operator across two lists?

c#, list

Solution

var c = a.Zip(b, (x, y) => x * y);

For the more complex one after your edit:

var c = a.Zip(b, (x, y) => x > y ? x - y : 0);

Note that `Zip` is an extension method both from `Enumerable` that acts on `IEnumerable<T>` and from `Queryable` that acts on `IQueryable<T>`, so it is possible that, should the lambda be one a given query provider can deal with, that it could be processed as a SQL query on a database, or some other way other than in-memory in .NET.

Someone mentioned that this was new with 4.0 in the comments. It's not hard to implement for 3.5 yourself:

public class MyExtraLinqyStuff
{
    public static IEnumerable<TResult> Zip<TFirst, TSecond, TResult>(this IEnumerable<TFirst> first, IEnumerable<TSecond> second, Func<TFirst, TSecond, TResult> resultSelector)
    {
      //Do null checks immediately;
      if(first == null)
        throw new ArgumentNullException("first");
      if(second == null)
        throw new ArgumentNullException("second");
      if(resultSelector == null)
        throw new ArgumentNullException("resultSelector");
      return DoZip(first, second, resultSelector);
    }
    private static IEnumerable<TResult> DoZip<TFirst, TSecond, TResult>(this IEnumerable<TFirst> first, IEnumerable<TSecond> second, Func<TFirst, TSecond, TResult> resultSelector)
    {
      using(var enF = first.GetEnumerator())
      using(var enS = second.GetEnumerator())
        while(enF.MoveNext() && enS.MoveNext())
          yield return resultSelector(enF.Current, enS.Current);
    }
}

For .NET2.0 or .NET3.0 you can have the same, but not as an extension method, which answers another question from the comments; there wasn't really an idiomatic way of doing such things in .NET at that time, or at least not with a firm consensus among those of us coding in .NET then. Some of us had methods like the above in our toolkits (though not extension methods obviously), but that was more that we were influenced by other languages and libraries than anything else (e.g. I was doing things like the above because of stuff I knew from C++'s STL, but that was hardly the only possible source of inspiration)

Problem

I'm used to doing this (from other languages): ``` a = 1, 2, 3; b = 5, 1, 2; c = a * b; // c = 5, 2, 6 ``` This takes two lists of equal size and applies a function to their members, one at a time, to get a list of the results. It could be a function as simple as multiplication (above) or something more complex: ``` c = b>a ? b-a : 0; // c = 4, 0, 0 ``` I can think of a few different ways to do this in C#, but I'm not sure how a C#-trained programmer would do it. What's the proper way of going about this in the C# world? (The only part I'm asking about is where `c = f(a,b)`. I'm familiar with creating lists and accessing their elements.)

Original source

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