Open source libraries for sound effects in games
c++, open-source
Solution
A long time ago, there was OpenAL and was moderately successful on Linux.
It's fairly easy, modelled around the OpenGL library principles.
Problem
does aybody know about an open source sound library in C++ or some other popular language that can be used in open source games for recreating sounds and especifically in car racing games to recreate engine sound? Thanks