How to get a windowless application in Ogre?
ogre, ogre3d, window, windows
Solution
You should not be using `RenderWindow` but `RenderTexture` if you don't want to open a window. It works almost exactly the same as `RenderWindow` because it is derived from `RenderTarget` as well. You should have almost no trouble just switching them around with your current parameters except for changing the constructor.
Please update your question with some concrete code if you do run into trouble with the switch.
Problem
I'm trying to create a windowless Ogre application, but it seems that the method RenderWindow::setVisible(false) is completely ignored by the application. Is there a way to accomplish that? Thank you Tommaso