High-End 2D Java (SE) Graphics Library
2d, graphics, java
Solution
Not really a graphics library but rather an advanced applet AND graphics library: PulpCore
Be sure to grab a quite recent version (maybe even fetch the source via mercurial and build it yourself) because the filter effects you mentioned (blur etc.) aren't available in earlier versions. I know it might not be exactly what you're looking for; it is not a processing alternative, but it might be the better choice, depending on what you're planning to do.
Problem
I am looking for a high-end graphics library for Java Standard Edition. I know some fairly low-level libraries: AWT/Swing, JOGL, SDL. Are/is there an alternative? My requirements are (atleast): - Anti-aliased - Fullscreen support - Alpha channel - Blend modes and Z-depth - Rasterized Effects: (motion) blur, glow, gloom, etc. And, optionally: - Hardware acceleration - Vector graphics (scale/rotate/translate in floating point precision) - Well documentated, easy to get started. I understand if there are no libraries/frameworks matching all requirements, if so, can you comment on how well it's extendible? Edit: Are there any other alternatives besides Processing? Is Processing usable (and easy?) as a library?