C++ construct that behaves like the __COUNTER__ macro

c++, macros, template-meta-programming, templates

Solution

Here is a possible way to do it using `__LINE__` macro and templates:

template <int>
struct Inc
{
    enum { value = 0 };
};

template <int index>
struct Id
{
    enum { value = Id<index - 1>::value + Inc<index - 1>::value };
};

template <>
struct Id<0>
{
    enum { value = 0 };
};

#define CLASS_DECLARATION(Class) \
template <> \
struct Inc<__LINE__> \
{ \
    enum { value = 1 }; \
}; \
 \
struct Class \
{ \
    enum { id = Id<__LINE__>::value }; \
private:

Example of using:

CLASS_DECLARATION(A)
    // ...
};

CLASS_DECLARATION(B)
    // ...
};

CLASS_DECLARATION(C)
    // ...
};

See live example.

Problem

I have a set of C++ classes and each one must declare a unique sequential id as a compile-time constant. For that I'm using the `__COUNTER__` built-in macro which translates to an integer that is incremented for every occurrence of it. The ids need not to follow a strict order. The only requirement is that they are sequential and start from 0: ``` class A { public: enum { id = __COUNTER__ }; }; class B { public: enum { id = __COUNTER__ }; }; // etcetera ... ``` My question is: Is there a way to achieve the same result using a C++ construct, such as templates?

Original source

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