React.js: onChange event for contentEditable
contenteditable, dom, javascript, reactjs
Solution
See Sebastien Lorber's answer which fixes a bug in my implementation.
Use the onInput event, and optionally onBlur as a fallback. You might want to save the previous contents to prevent sending extra events.
I'd personally have this as my render function.
var handleChange = function(event){
this.setState({html: event.target.value});
}.bind(this);
return (<ContentEditable html={this.state.html} onChange={handleChange} />);
jsbin
Which uses this simple wrapper around contentEditable.
var ContentEditable = React.createClass({
render: function(){
return <div
onInput={this.emitChange}
onBlur={this.emitChange}
contentEditable
dangerouslySetInnerHTML={{__html: this.props.html}}></div>;
},
shouldComponentUpdate: function(nextProps){
return nextProps.html !== this.getDOMNode().innerHTML;
},
emitChange: function(){
var html = this.getDOMNode().innerHTML;
if (this.props.onChange && html !== this.lastHtml) {
this.props.onChange({
target: {
value: html
}
});
}
this.lastHtml = html;
}
});
Problem
How do I listen to change events for a `contentEditable`-based control? ``` var Number = React.createClass({ render: function() { return <div> <span contentEditable={true} onChange={this.onChange}> {this.state.value} </span> = {this.state.value} </div>; }, onChange: function(v) { // Doesn't fire :( console.log('changed', v); }, getInitialState: function() { return {value: '123'} } }); React.renderComponent(<Number />, document.body); ``` Code on JSFiddle.