Prevent a console app from closing when not invoked from an existing terminal?
console, console-application, persistence, python, terminal
Solution
First, an attempt to disuade you from clever hacks. It's perfectly appropriate to have a seperate shortcut designed to be run from Explorer that does slightly different things (like holding the console open) from the script to be used from the commandline. As Alex has already pointed out, this is not an issue on nix, and the right thing to do there is always exit cleanly or your users will complain.
If you still want a workaround, here's code to detect when the console needs to be prevented from closing that's reasonably clean. Requires Windows 2000 or later, the logic is contained in this function:
def owns_console():
wnd = GetConsoleWindow()
if wnd is None:
return False
return GetCurrentProcessId() == GetWindowThreadProcessId(wnd)
Basically, it gets the PIDs of the process that owns the console Python is using, and of our process. If they are the same, then when we exit the console will go away, so it needs to be held open. If they are different, or if there's no console attached, Python should exit normally.
Problem
There are many variants on this kind of question. However I am specifically after a way to prevent a console application in Python from closing when it is not invoked from a terminal (or other console, as it may be called on Windows). An example where this could occur is double clicking a `.py` file from the Windows explorer. Typically I use something like the following code snippet, but it has the unfortunate side effect of operating even if the application is invoked from an existing terminal: ``` def press_any_key(): if os.name == "nt": os.system("pause") atexit.register(press_any_key) ``` It's also making the assumption that all Windows users are invoking the application from the Windows "shell", and that only Windows users can execute the program from a location other than an existing terminal. Is there a (preferably cross platform) way to detect if my application has been invoked from a terminal, and/or whether it is necessary to provide a "press any key..." functionality for the currently running instance? Note that resorting to batch, bash or any other "wrapper process" workarounds are highly undesirable. Update0 Using Alex Martelli's answer below, I've produced this function: ``` def register_pause_before_closing_console(): import atexit, os if os.name == 'nt': from win32api import GetConsoleTitle if not GetConsoleTitle().startswith(os.environ["COMSPEC"]): atexit.register(lambda: os.system("pause")) if __name__ == '__main__': register_pause_before_closing_console() ``` If other suitable answers arise, I'll append more code for other platforms and desktop environments. Update1 In the vein of using pywin32, I've produced this function, which improves on the one above, using the accepted answer. The commented out code is an alternative implementation as originating in Update0. If using pywin32 is not an option, follow the link in the accepted answer. Pause or getch() to taste. ``` def _current_process_owns_console(): #import os, win32api #return not win32api.GetConsoleTitle().startswith(os.environ["COMSPEC"]) import win32console, win32process conswnd = win32console.GetConsoleWindow() wndpid = win32process.GetWindowThreadProcessId(conswnd)[1] curpid = win32process.GetCurrentProcessId() return curpid == wndpid def register_pause_before_closing_console(): import atexit, os, pdb if os.name == 'nt': if _current_process_owns_console(): atexit.register(lambda: os.system("pause")) if __name__ == '__main__': register_pause_before_closing_console() ```