How to call a c++ class and its method from a c file
c, c++
Solution
Your header file, which is shared between your C and C++ code:
#ifdef __cplusplus // only actually define the class if this is C++
class some_class
{
public:
int some_method(float);
};
#else
// C doesn't know about classes, just say it's a struct
typedef struct some_class some_class;
#endif
// access functions
#ifdef __cplusplus
#define EXPORT_C extern "C"
#else
#define EXPORT_C
#endif
EXPORT_C some_class* some_class_new(void);
EXPORT_C void some_class_delete(some_class*);
EXPORT_C int some_class_some_method(some_class*, float);
Then your source file:
#include "some_foo.h"
int some_class::some_method(float f)
{
return static_cast<int>(f);
}
// access functions
EXPORT_C some_class* some_class_new(void)
{
return new some_class();
}
EXPORT_C void some_class_delete(some_class* this)
{
delete this;
}
EXPORT_C int some_class_some_method(some_class* this, float f)
{
return this->some_method(f);
}
Now compile that source, and link to it. Your C source would be something like:
#include "some_class.h"
some_class* myInstance = some_class_new();
int i = some_class_some_method(myInstance, 10.0f);
some_class_delete(myInstance);
If you're serious about mixing C and C++, you'll want macro's.
Here are some sample macro's that would make this much easier:
// in something like c_export.h
// extern "C" macro
#ifdef __cplusplus
#define EXPORT_C extern "C"
#else
#define EXPORT_C
#endif
// new
#define EXPORT_C_CLASS_NEW(classname) EXPORT_C \
classname * classname##_new(void)
#define EXPORT_C_CLASS_NEW_DEFINE(classname) \
EXPORT_C_CLASS_NEW(classname) \
{ return new classname (); }
// repeat as much as you want. allows passing parameters to the constructor
#define EXPORT_C_CLASS_NEW_1(classname, param1) EXPORT_C \
classname * classname##_new( param1 p1)
#define EXPORT_C_CLASS_NEW_1_DEFINE(classname, param1) \
EXPORT_C_CLASS_NEW_1(classname, param1) \
{ return new classname (p1); }
// delete
#define EXPORT_C_CLASS_DELETE(classname) EXPORT_C \
void classname##_delete( classname * this)
#define EXPORT_C_CLASS_DELETE_DEFINE(classname) \
EXPORT_C_CLASS_DELETE(classname) \
{ delete this; }
// functions
#define EXPORT_C_CLASS_METHOD(classname, methodname, ret) EXPORT_C \
ret classname##_##methodname##( classname * this)
#define EXPORT_C_CLASS_METHOD_DEFINE(classname, methodname, ret) \
EXPORT_C_CLASS_METHOD(classname, methodname, ret) \
{ return this->##methodname##(); }
// and repeat as necessary.
#define EXPORT_C_CLASS_METHOD_1(classname, methodname, ret, param1) EXPORT_C \
ret classname##_##methodname( classname * this, param1 p1)
#define EXPORT_C_CLASS_METHOD_1_DEFINE(classname, methodname, ret, param1) \
EXPORT_C_CLASS_METHOD_1(classname, methodname, ret, param1) \
{ return this->##methodname##(p1); }
And so on. Our header/source becomes:
// header
#include "c_export.h" // utility macros
#ifdef __cplusplus // only actually define the class if this is C++
class some_class
{
public:
int some_method(float);
};
#else
// C doesn't know about classes, just say it's a struct
typedef struct some_class some_class;
#endif
// access functions
EXPORT_C_CLASS_NEW(some_class);
EXPORT_C_CLASS_DELETE(some_class);
EXPORT_C_CLASS_METHOD_1(some_class, some_method, int, float);
// source
#include "some_foo.h"
int some_class::some_method(float f)
{
return static_cast<int>(f);
}
// access functions
EXPORT_C_CLASS_NEW_DEFINE(some_class);
EXPORT_C_CLASS_DELETE_DEFINE(some_class);
EXPORT_C_CLASS_METHOD_1_DEFINE(some_class, some_method, int, float);
And that's much more concise. It could be made simpler (possibly) with variadic macro's, but that's non-standard and I leave that to you. :] Also, you can make macro's for normal non-member functions.
Note that C does not know what references are. If you want to bind to a reference, your best bet is probably just to write the export definition manually. (But I'll think about it, maybe we can get it automatically).
Imagine our `some_class` took the `float` by (non-const)reference (for whatever reason). We'd define the function like so:
// header
// pass by pointer! v
EXPORT_C_CLASS_METHOD_1(some_class, some_method, int, float*) ;
// source
EXPORT_C_CLASS_METHOD_1(some_class, some_method, int, float*)
{
// dereference pointer; now can be used as reference
return this->some_method(*p1);
}
And there we go. C would interface with references with pointers instead:
// c source, if some_method took a reference:
float f = 10.0f;
int i = some_class_some_method(myInstance, &f);
And we pass `f` "by reference".
Problem
I am trying to access a C++ class and call its method from a `.c` file. I google this topic and find this http://developers.sun.com/solaris/articles/mixing.html It says: You can write `extern "C"` functions in C++ that access class `M` objects and call them from C code. Here is a C++ function designed to call the member function `foo`: ``` extern "C" int call_M_foo(M* m, int i) { return m->foo(i); } ``` My question is where do I put the about line? In my C++ `.h` file? Or C `.h` file? And it goes on and says: Here is an example of C code that uses class `M`: ``` struct M; // you can supply only an incomplete declaration int call_M_foo(struct M*, int); // declare the wrapper function int f(struct M* p, int j) // now you can call M::foo { return call_M_foo(p, j); } ``` But how/where do I create the class `M` in my C file? And where do I put the above code? C `.h` file? C++ `.h` file? Or C `.c` file? Thank you. Thank you for GMan's detailed answer. I did follow your suggestion. But I get compile error in my `.c` file. main.c:33: ./some_class.h:24: error: expected ‘=’, ‘,’, ‘;’, ‘asm’ or ‘attribute’ before ‘’ token ./some_class.h:25: error: expected ‘)’ before ‘’ token ./some_class.h:26: error: expected ‘)’ before ‘*’ token And here are my `some_class.h` line `24-26`: ``` #ifdef __cplusplus class M { public: M(); virtual ~M(); void method1(char* name, char* msg); }; extern "C" { #else struct M; #endif /* access functions line 24-26 are here*/ M* M_new(void); void M_delete(M*); void M_method1(M*, char*, char*); #ifdef __cplusplus } #endif ``` For some reason, my C compiler does not like `extern "C"` in GMan's original `some_test.h`. So I have to modify to above. It seems like the C compiler does not like/understand the `struct M;` line. Any idea will be much appreciated.