Temporarily set js_errors to false in Poltergeist
capybara, javascript, poltergeist
Solution
Thanks to Roman Pominov's comment I was able to find a solution. It was actually quite simple:
I just added `rescue Capybara::Poltergeist::JavascriptError` after the statement in question, and then it worked like a charm. My initial idea was too complicated ;)
Problem
I have a set of tests which lead to a Facebook page where the user logs in. Unfortunately, this page has some JavaScript errors which I can't influence, so my tests would never finish. Is there any way to temporarily disable the check for JS errors? I was thinking about something like: `Capybara.javascript_driver.js_errors = false` and then setting it to `true` later, but unfortunately this doesn't work. I have tried variations of this to no avail. Any ideas on how my problem could be solved?