Pass the current state of a function into another function in C/C++
c, c++, calling-convention, function
Solution
Introduce a common struct.
struct State {
char c;
int d,e;
};
void funcA(int a, int b){
State s;
s.d = 1234; // ...
// ...
funcB(s);
}
void funcB(State& s)
{
//...
}
Problem
Is there a way to pass the current state of a function into another function in C/C++? I mean all the parameters and local variables by current state. For example: ``` void funcA (int a, int b) { char c; int d, e; // Do something with the variables. // ... funcB(); // Do something more. } void funcB() { // funcB() should be able to access variables a,b,c,d & e // and any change in these variables reflect into funcA(). } ``` The code is in bad shape if there is a need for `funcB()` kind of functions. But can it be achieved? This can help if someone is starting to re-factor a long method with multiple parameters.