Changing ImageView content causes OutOfMemoryError
android, android-widget
Solution
Seems like before loading a new Bitmap I had to recycle the Bitmap displayed by the ImageView, now it is working without a problem. Hope this helps someone else, just call the folowing method before setting the new ImageView's content.
`((BitmapDrawable)imageView.getDrawable()).getBitmap().recycle();`
so the code now looks like this:
@Override
protected void onActivityResult(int requestCode, int resultCode, Intent data){
super.onActivityResult(requestCode, resultCode, data);
switch(requestCode){
case INTENT_REQUEST_SELECT_IMAGE:
if(resultCode==Activity.RESULT_OK){
Uri selectedImageUri = data.getData();
Log.i(TAG,"selectedImageUri.getPath()"+selectedImageUri.getPath() );
ImageView imageView = (ImageView) this.findViewById(R.id.ImageView_of_text);
((BitmapDrawable)imageView.getDrawable()).getBitmap().recycle();
imageView.setImageURI(selectedImageUri);
imageView.invalidate();
}else{
//TODO define what to do in case the user canceled OCR or any other event
}
break;
default:
break;
}
}
Please note the call to recycle on the Bitmap of the ImageView.
Problem
I have a very simple application with one ImageView and a Button. The first Drawable resource loaded by my ImageView is specified with the "android:src" tag in the XML Layout, however at runtime i want to change the picture displayed by it. To do so i start an Activity for result to pick an image from the sd card (intent sent to MediaStore.Images.Media.EXTERNAL_CONTENT_URI). However when the picture is selected, i try to update the ImageView with the chosen Picture's URI but i get the message "java.lang.OutOfMemoryError: bitmap size exceeds VM budget" I'am trying to load pictures taken with the camera (pics size are around 1.1M) of my HTC-Hero but no success, seems to work only with pictures that are less than 500KB.However i need to load pictures taken with the camera. How can i solve this? what am I doing wrong. Seem to me that the code is very simple and should work. ``` public void onClick(View v){ Intent selectImageIntent=new Intent(Intent.ACTION_PICK , android.provider.MediaStore.Images.Media.EXTERNAL_CONTENT_URI); startActivityForResult(selectImageIntent,1); } @Override protected void onActivityResult(int requestCode, int resultCode, Intent data){ super.onActivityResult(requestCode, resultCode, data); if(resultCode==Activity.RESULT_OK){ Uri selectedImageUri = data.getData(); Log.i(TAG,"chosen image: "+selectedImageUri.toString()); ImageView imageView = (ImageView) this.findViewById(R.id.ImageView01); imageView.setImageURI(selectedImageUri);//here I get the OutOfMemoryError imageView.invalidate(); }else{ //canceled } } ``` p.s. that is the only thing the App should do, I'm not creating other objects so I will like to point out that I am not using heap space for other stuff besides displaying the image.