UIRefreshControl stops spinning after making application inactive
cocoa-touch, ios, uirefreshcontrol, uitableview
Solution
I think it is a bit delayed answer but , today I saw similar issue on ios 7 , ios 6 continued spinning ,
here is a little workaround for this
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
if(self.refreshControl.isRefreshing) {
CGPoint offset = self.tableView.contentOffset;
[self.refreshControl endRefreshing];
[self.refreshControl beginRefreshing];
self.tableView.contentOffset = offset;
}
}
it will stop and start again spinning , but it only happened on ios7 with me , so maybe you should check not to do it on ios6
- (void)viewWillAppear:(BOOL)animated {
[super viewWillAppear:animated];
if(self.refreshControl.isRefreshing && [[[UIDevice currentDevice] systemVersion] floatValue] >= 7) {
CGPoint offset = self.tableView.contentOffset;
[self.refreshControl endRefreshing];
[self.refreshControl beginRefreshing];
self.tableView.contentOffset = offset;
}
}
Problem
I use UIRefreshControl in a UITableView: ``` UIRefreshControl *refreshControl = [[UIRefreshControl alloc] init]; [refreshControl addTarget:self action:@selector(refresh) forControlEvents:UIControlEventValueChanged]; self.refreshControl = refreshControl; ``` With refresh handler: ``` -(void)refresh { dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{ // (...some long running operation...) dispatch_async(dispatch_get_main_queue(), ^{ [self.refreshControl endRefreshing]; }); }); } ``` During the long running operation I make the application inactive pressing Home button. After that I make the application active again. The spinner freezes (stops spinning) and there is no way to return it to the initial state. How to fix it?