Mac OS X: Convert between NSView coordinates and global screen coordinates
coordinate-systems, coordinate-transformation, core-graphics, macos
Solution
Mac OS uses different coordinate systems in various places. Views can define if they have an upwards or downwards pointing y-axis (`isFlipped`). A window's origin is expressed in "screen coordinates" with an upwards y-axis. Screens are arranged using the global coordinate system with y pointing down.
It's better not to try to do the conversion of all the coordinate spaces yourself but let the responsible objects do the job:
NSView *yellowView; // your view that contains the point with the yellow arrow.
NSPoint yellowPoint = { 100, 100 };
NSPoint pointInWindow = [yellowView convertPoint:yellowPoint toView:nil];
NSPoint pointOnScreen = [[yellowView window] convertRectToScreen:(CGRect){.origin=pointInWindow}];
NSWindow *newWindow = [[NSWindow alloc] initWithContentRect:(CGRect){ pointOnScreen, {32, 32}} styleMask: ...];
Problem
I have the following situation in my multi-monitor setup: In this example I want to position a window exactly at the coordinates depicted with the yellow arrow. All I do have however, are the coordinates of an NSView that is a subview of the contentView of an NSWindow that spans the entire (bigger,upper) secondary monitor. Here's how the global coordinate space is defined: - {0,0} is the coordinate of the upper left corner of my laptop screen. (green) - {-296, -1080} is the coordinate of the upper left corner of my second screen (black) - {0, 800} is the coordinate of the lower left corner (no arrow here) Thus y is increasing going down from green arrow, decreasing going up from green arrow. Problem: How do I convert the point depicted by the yellow arrow ({100,100}, NSView inside NSWindow inside this NSScreen) into that global coordinate system. (Note: In an NSView the coordinate system has {0,0} in the bottom left corner, increasing upwards.) I believe the correct answer is {-196, -980}, but whats the code to get this conversion for any window on any screen? I have spent too much time on this problem already, so any help is very appreciated. (Not sure if relevant, but the bottom screen has a retina resolution display.)