How to define a general member function pointer

c++, function-pointers, pointer-to-member

Solution

Dependencies, dependencies... yeah, sure boost is nice, so is mem_fn, but you don't need them. However, the syntax of calling member functions is evil, so a little template magic helps:

   class Callback
   {
   public:
      void operator()() { call(); };
      virtual void call() = 0;
   };

   class BasicCallback : public Callback
   {
      // pointer to member function
      void (*function)(void);
   public:
      BasicCallback(void(*_function)(void))
          : function( _function ) { };
      virtual void call()
      { 
          (*function)();
      };
   };   

   template <class AnyClass> 
   class ClassCallback : public Callback
   {
      // pointer to member function
      void (AnyClass::*function)(void);
      // pointer to object
      AnyClass* object;        
   public:
      ClassCallback(AnyClass* _object, void(AnyClass::*_function)(void))
          : object( _object ), function( _function ) { };
      virtual void call()
      { 
          (*object.*function)();
      };
   };

Now you can just use Callback as a callback storing mechanism so:

void set_callback( Callback* callback );
set_callback( new ClassCallback<MyClass>( my_class, &MyClass::timer ) );

And

Callback* callback = new ClassCallback<MyClass>( my_class, &MyClass::timer ) );

(*callback)();
// or...
callback->call();

Problem

I have created a Timer class that must call a callback method when the timer has expired. Currently I have it working with normal function pointers (they are declared as void (*)(void), when the Elapsed event happens the function pointer is called. Is possible to do the same thing with a member function that has also the signature void (AnyClass::*)(void)? Thanks mates. EDIT: This code has to work on Windows and also on a real-time OS (VxWorks) so not using external libraries would be great. EDIT2: Just to be sure, what I need is to have a Timer class that take an argument at the Constructor of tipe "AnyClass.AnyMethod" without arguments and returning void. I have to store this argument and latter in a point of the code just execute the method pointed by this variable. Hope is clear.

Original source