Rendering SVG file to Image-object in Mono
image, mono, rendering, svg
Solution
You could have a look at Mono.Cairo, which is a low-level vector library for Mono. Here is an example for loading images, including SVG.
Problem
Is there an easy way to render an SVG-image resulting in an image-object or a bitmap byte-array (Not saving the file in another type but just put it as an image in main memory)?