What's the best way to add a GUI to a Pygame application?
graphics, pygame, python, user-interface
Solution
Here you have an explanation on how to integrate and make interact `wxPython` and `Pygame`.
Best GUI toolkit in my opinions is wxPython (a binding for wxWidgets) which has GUI widgets for practically everything including an OpenGL widget and some work has been done with SDL as well.
Problem
Are there any good GUIs that support Pygame surfaces as a widget within the application? If this isn't possible or practical, what GUI toolkit has the best graphics component? I'm looking to keep the speedy rendering made possible by a SDL wrapper.