How could I sync the time with an internet resource on WM?
c#, windows-ce, windows-mobile
Solution
Here is a good example.
For completeness, here's the code from the blog article:
public DateTime GetNTPTime()
{
// 0x1B == 0b11011 == NTP version 3, client - see RFC 2030
byte[] ntpPacket = new byte[] { 0x1B, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 };
IPAddress[] addressList = Dns.GetHostEntry("pool.ntp.org").AddressList;
if (addressList.Length == 0)
{
// error
return DateTime.MinValue;
}
IPEndPoint ep = new IPEndPoint(addressList[0], 123);
UdpClient client = new UdpClient();
client.Connect(ep);
client.Send(ntpPacket, ntpPacket.Length);
byte[] data = client.Receive(ref ep);
// receive date data is at offset 32
// Data is 64 bits - first 32 is seconds - we'll toss the fraction of a second
// it is not in an endian order, so we must rearrange
byte[] endianSeconds = new byte[4];
endianSeconds[0] = data[32 + 3];
endianSeconds[1] = data[32 + 2];
endianSeconds[2] = data[32 + 1];
endianSeconds[3] = data[32 + 0];
uint seconds = BitConverter.ToUInt32(endianSeconds, 0);
return (new DateTime(1900, 1, 1)).AddSeconds(seconds);
}
Problem
In windows application, I use w32tm to force the computer sync the time with a specific time resource. But now I am doing a PDA application on WM5.0, w32tm is not available anymore and have no idea how to start with after a bit search on google.