UIImageView shows in storyboard but doesn't show up in simulator

ios, objective-c, xcode5.0.1

Solution

i came up late but the right answer is

Right click on the image in Xcode, go to File Inspector, i had to check the checkbox under "Target Membership"

Problem

I added images using uiimageview in storyboard and connected them to iboutlets and they are not showing up in the simulator. I don't think they are off screen since they are very close to other images and I have auto layout off as i saw in other threads that may be a problem. This is some code if it may help. None of the hearts will show up in simulator. EDIT: I just moved one of the other images to the center of the screen and when I clean/build/run nothing changed in the simulator. So for some reason anything I change in storyboard is not being carried over into simulator. It all worked last night and I'm not sure what could have change to this afternoon. ``` #import <UIKit/UIKit.h> float LeftMovement; float RightMovement; float UpMovement; int life = 3; @interface Game : UIViewController { IBOutlet UIButton *Start; IBOutlet UIImageView *Runner; IBOutlet UIImageView *Water; IBOutlet UIImageView *Heart1; IBOutlet UIImageView *Heart2; IBOutlet UIImageView *Heart3; IBOutlet UILabel *Lives; NSTimer *Movement; } -(IBAction)StartGame:(id)sender; -(void)Moving; -(void)Walk; @end ```

Original source