canvas.toDataURL() SecurityError
canvas, cors, javascript
Solution
Unless google serves this image with the correct `Access-Control-Allow-Origin` header, then you wont be able to use their image in canvas. This is due to not having `CORS` approval. You can read more about this here, but it essentially means:
Although you can use images without CORS approval in your canvas, doing so taints the canvas. Once a canvas has been tainted, you can no longer pull data back out of the canvas. For example, you can no longer use the canvas toBlob(), toDataURL(), or getImageData() methods; doing so will throw a security error.
This protects users from having private data exposed by using images to pull information from remote web sites without permission.
I suggest just passing the URL to your server-side language and using curl to download the image. Be careful to sanitise this though!
EDIT:
As this answer is still the accepted answer, you should check out @shadyshrif's answer, which is to use:
var img = new Image();
img.setAttribute('crossOrigin', 'anonymous');
img.src = url;
This will only work if you have the correct permissions, but will at least allow you to do what you want.
Problem
So I'm using google maps and I get the picture so it looks like this ``` <img id="staticMap" src="http://maps.googleapis.com/maps/api/staticmap?center=Brooklyn+Bridge,New+York,NY&zoom=13&size=600x300&maptype=roadmap &markers=color:blue%7Clabel:S%7C40.702147,-74.015794&markers=color:green%7Clabel:G%7C40.711614,-74.012318 &markers=color:red%7Ccolor:red%7Clabel:C%7C40.718217,-73.998284&sensor=false"> ``` I need to save it. I have found this: ``` function getBase64FromImageUrl(URL) { var img = new Image(); img.src = URL; img.onload = function() { var canvas = document.createElement("canvas"); canvas.width = this.width; canvas.height = this.height; var ctx = canvas.getContext("2d"); ctx.drawImage(this, 0, 0); var dataURL = canvas.toDataURL("image/png"); alert(dataURL.replace(/^data:image\/(png|jpg);base64,/, "")); }; } ``` But I get this problem: Uncaught SecurityError: Failed to execute 'toDataURL' on 'HTMLCanvasElement': tainted canvases may not be exported. I searched for fixes. I found a sample here How to use CORS but still I can't tie these 2 pieces of code together to make it work. Maybe I'm doing it the wrong way and there is a simpler way to do it? I'm trying to save this pic so that I can transfer the data to my server. So maybe someone did something like this and knows how to make `.toDataURL()` work as I need it?