C# call C++ DLL passing pointer-to-pointer argument
c#, c++, dll
Solution
I used the following test implementation:
int API_ReadFile(const wchar_t* filename, DataStruct** outData)
{
*outData = new DataStruct();
(*outData)->data = (unsigned char*)_strdup("hello");
(*outData)->len = 5;
return 0;
}
void API_Free(DataStruct** pp)
{
free((*pp)->data);
delete *pp;
*pp = NULL;
}
The C# code to access those functions are as follows:
[StructLayout(LayoutKind.Sequential)]
struct DataStruct
{
public IntPtr data;
public int len;
};
[DllImport("ReadFile.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)]
unsafe private static extern int API_ReadFile([MarshalAs(UnmanagedType.LPWStr)]string filename, DataStruct** outData);
[DllImport("ReadFile.dll", CallingConvention = CallingConvention.Cdecl)]
unsafe private static extern void API_Free(DataStruct** handle);
unsafe static int ReadFile(string filename, out byte[] buffer)
{
DataStruct* outData;
int result = API_ReadFile(filename, &outData);
buffer = new byte[outData->len];
Marshal.Copy((IntPtr)outData->data, buffer, 0, outData->len);
API_Free(&outData);
return result;
}
static void Main(string[] args)
{
byte[] buffer;
ReadFile("test.txt", out buffer);
foreach (byte ch in buffer)
{
Console.Write("{0} ", ch);
}
Console.Write("\n");
}
The data is now transferred to `buffer` safely, and there should be no memory leaks. I wish it would help.
Problem
Could you guys please help me solve the following issue? I have a C++ function dll, and it will be called by another C# application. One of the functions I needed is as follow: ``` struct DataStruct { unsigned char* data; int len; }; DLLAPI int API_ReadFile(const wchar_t* filename, DataStruct** outData); ``` I wrote the following code in C#: ``` class CS_DataStruct { public byte[] data; public int len; } [DllImport("ReadFile.dll", CallingConvention = CallingConvention.Cdecl, CharSet = CharSet.Unicode)] private static extern int API_ReadFile([MarshalAs(UnmanagedType.LPWStr)]string filename, ref CS_DataStruct data); ``` Unfortunately, the above code is not working... I guess that is due to the C++ func takes a pointer-to-pointer of DataStruct, while I just passed a reference of CS_DataStruct in. May I know how can I pass a pointer-to-pointer to the C++ func? If it is not possible, is there any workaround? (the C++ API is fixed, so changing API to pointer is not possible) Edit: Memory of DataStruct will be allocated by c++ function. Before that, I have no idea how large the data array should be. (Thanks for the comments below)