Save canvas as an image
delphi, delphi-xe2
Solution
At the moment you most likely have code in an `OnPaint` event for a `TPaintBox` or the form itself. That code might look like this:
procedure TMyForm.PaintBox1Paint(Sender: TObject);
begin
with PaintBox1.Canvas do
begin
MoveTo(0, 0);
LineTo(42, 666);
// and so on.
end;
end;
We need to do a little re-factoring. We need to extract that paint code into a separate method. Pass that method a canvas so that it is agnostic of the canvas on which it draws.
procedure TMyForm.PaintToCanvas(Canvas: TCanvas);
begin
with Canvas do
begin
MoveTo(0, 0);
LineTo(42, 666);
// and so on.
end;
end;
procedure TMyForm.PaintBox1Paint(Sender: TObject);
begin
PaintToCanvas(PaintBox1.Canvas);
end;
We are now back exactly where we started, but ready to strike at the real goal. Let's write a function to paint to a bitmap and then save to a file:
procedure TMyForm.PaintToFile(const FileName: string);
var
Bitmap: TBitmap;
begin
Bitmap := TBitmap.Create;
try
Bitmap.SetSize(Paintbox1.Width, Paintbox1.Height);
PaintToCanvas(Bitmap.Canvas);
Bitmap.SaveToFile(FileName);
finally
Bitmap.Free;
end;
end;
This can naturally be extended to other image types like GIF, PNG, JPEG etc.
Problem
I am writing a program using Delphi XE2. I draw some lines and shapes on a Canvas. I want to save that Canvas as an image file using a save dialog. So I have a save button on my form and by clicking it, it opens the save dialog. How should I proceed to be able to save the Canvas?