Generating random float between negative and positive opengl es java
android, java, opengl-es, random
Solution
Well `Random.nextFloat` gives a value greater than or equal to 0, and less than 1 - i.e. a range of [0, 1). So to map that to a range of `[-1, 1)` you just need to multiply by 2 and subtract 1.
float value = random.nextFloat() * 2 - 1;
In general, to get a value in the range `[x, y)` you would use
random.nextFloat() * (x - y) + x
Problem
Im studying opengles. I want to know how can i generate between -1 to 1. Thats because opengl normalized device coordinates is only between -1 and 1. Some mentioned that random float is only between 0.0 and 0.9999999. here is my code ``` points.addParticles(new GeoPoint(-random.nextFloat(),random.nextFloat(),random.nextFloat()),180); ``` Thats for x,y,z and random color. I just want to generate random points inside the screen with random location.