How to perform zoom with a Orthographic projection?

javascript, three.js

Solution

Yes, you can implement a zooming effect with an `OrthographicCamera` by using the following pattern:

camera.zoom = 1.5;
camera.updateProjectionMatrix();

This works for `PerspectiveCamera`, too.

three.js r.70

Problem

I just try to use the THREE.OrbitControls to perform zooming in orthographic projection, but i dont get the behave that i want. I think that is possible change the viewSize that multiply to left, right, top and bottom to create a something near of a zoom Anyone hava a better idea?

Original source