How to perform zoom with a Orthographic projection?
javascript, three.js
Solution
Yes, you can implement a zooming effect with an `OrthographicCamera` by using the following pattern:
camera.zoom = 1.5;
camera.updateProjectionMatrix();
This works for `PerspectiveCamera`, too.
three.js r.70
Problem
I just try to use the THREE.OrbitControls to perform zooming in orthographic projection, but i dont get the behave that i want. I think that is possible change the viewSize that multiply to left, right, top and bottom to create a something near of a zoom Anyone hava a better idea?