Unity3D Quit Android Game with user prompt
android, unity-game-engine
Solution
you can do it with unity's gui attach this to a game object and it should do that you should make a GUI skin and play around with the components, you can add and tweak the components to your specifications
#pragma strict
var count : int = 0;
var skin : GUISkin;
function Update () {
if (Input.GetKeyDown(KeyCode.Escape)) {
Time.timeScale = 0;
count = 1;
}
}
function OnApplicationPause(){
Time.timeScale = 0;
count = 1;
}
function OnGUI(){
if(count == 1){
GUI.skin = skin;
GUI.Box(new Rect(0,0,Screen.width,Screen.height),"Exit");
GUI.Label(new Rect(Screen.width*1/4,Screen.height*2/6,Screen.width*2/4,Screen.height*1/6), "Are you sure you want to exit the game?");
if(GUI.Button(Rect(Screen.width/4,Screen.height*3/8,Screen.width/2,Screen.height/8),"Yes"))
{
Application.Quit();
}
if(GUI.Button(Rect(Screen.width/4,Screen.height*4/8,Screen.width/2,Screen.height/8),"Keep Playing"))
{
count = 0;
Time.timeScale = 1;
}}}
Problem
Hi I have a code that quits the game on backspace key on Unity3D, But I want to give the user a YES/NO Question that he really wants to quit or not ? Just like this : Is there anyway to do this in Unity3D ? Thanks in advance