Generate color gradient in C#

.net, c#, colors, system.drawing.color

Solution

You will have to extract the R, G, B components and perform the same linear interpolation on each of them individually, then recombine.

int rMax = Color.Chocolate.R;
int rMin = Color.Blue.R;
// ... and for B, G
var colorList = new List<Color>();
for(int i=0; i<size; i++)
{
    var rAverage = rMin + (int)((rMax - rMin) * i / size);
    var gAverage = gMin + (int)((gMax - gMin) * i / size);
    var bAverage = bMin + (int)((bMax - bMin) * i / size);
    colorList.Add(Color.FromArgb(rAverage, gAverage, bAverage));
}

Problem

My question here is similar to the question here, except that I am working with C#. I have two colors, and I have a predefine steps. How to retrieve a list of `Color`s that are the gradients between the two? This is an approach that I tried, which didn't work: ``` int argbMax = Color.Chocolate.ToArgb(); int argbMin = Color.Blue.ToArgb(); var colorList = new List<Color>(); for(int i=0; i<size; i++) { var colorAverage= argbMin + (int)((argbMax - argbMin) *i/size); colorList.Add(Color.FromArgb(colorAverage)); } ``` If you try the above code, you will find that a gradual increase in `argb` doesn't correspond to a visual gradual increase in the color. Any idea on this?

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