Cannot get body of POST from Nancy REST server embedded in Unity game

c#, mono, nancy, unity-game-engine

Solution

`Bind<>` is extension method in `Nancy.ModelBinding` namespace.

You need `using Nancy.ModelBinding;`

Problem

I'm trying to set up a route for a Nancy POST, where I wish to submit an object in Json format, and use this to trigger an event in the Unity runtime - what I thought should be fairly standard stuff. I thought that by following the example in NancyFX : Deserialize JSON I would be able to bind the body of the request to an object and then use that elsewhere, however I am actually getting this rather mysterious error: ``` Error CS1061: Type 'server.RESTServer' does not contain a definition for 'Bind' and no extension method 'Bind' of type 'server.RESTServer' could be found (are you missing a using directive or an assembly reference?) (CS1061) (server) ``` This is the relevent section from the offending source: ``` using Nancy; namespace server { public class RESTServer : Nancy.NancyModule, RESTInterface { public class LevelInfo { public string index; } public RESTServer () { Delete ["/current/level"] = _ => { UnloadLevel(); return HttpStatusCode.OK; }; Get ["/current/level"] = _ => Level; Post ["/current/level"] = _ => { LevelInfo body = this.Bind<LevelInfo>(); //This is the offending line // snip rest of implementation } } } } ``` My Mono/Monodevelop version info is on pastebin here, and the Assembly Browser shows this, also linked on pastebin, for Nancy. I don't generally do much .net development so I'm sure it's something really simple, but I've already lost an afternoon trying to resolve this issue... Any help would be much appreciated.

Original source