Use OpenGL ES 3 on Android?
android-ndk, c++, opengl-es-3.0
Solution
First, take a look to Is there a way to check if Android device supports openGL ES 2.0?. Also, take a look to Basemark ES 3.0
Problem
I downloaded Android NDK r9 and compiled a sample application. I have a Galaxy Nexus smartphone with Android 4.3 upgrade. How can I find out programmatically if OpenGL ES 3 is supported on my device?