C#: Dispose() a Bitmap object after call Bitmap.save()?

bitmap, c#, dispose

Solution

I would use `using` block and `Path.Combine`

using(var bmp = new Bitmap(image))
{
    // image processing
    bmp.Save(Path.Combine(path ,fileName));
}

Problem

I have this: ``` Bitmap bmp = new Bitmap(image); //image processing bmp.Save(path + fileName); ``` and I want to know if I need to call `bmp.Dispose()` after this code. Thanks in advance.

Original source

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