How do I compile my Python 3 app to an .exe?
compilation, exe, python, python-3.3, tkinter
Solution
cx_Freeze does this but creates a folder with lots of dependencies. py2exe now does this and, with the --bundle-files 0 option, creates just one EXE, which is probably the best solution to your question.
UPDATE: After encountering third-party modules that py2exe had trouble "finding", I've moved to pyinstaller as kotlet schabowy suggests below. Both have ample documentation and include .exes you can run with command line parameters, but I have yet to compile a script that pyinstaller isn't able to handle without debugging or head-scratching.
Here's a simple convenience function I use to build an .exe with my defaults from the interpreter (of course a batch or similar would be fine too):
import subprocess,os
def exe(pyfile,dest="",creator=r"C:\Python34\Scripts\pyinstaller.exe",ico=r"C:\my icons\favicon.ico",noconsole=False):
insert=""
if dest: insert+='--distpath ""'.format(dest)
else: insert+='--distpath "" '.format(os.path.split(pyfile)[0])
if ico: insert+=' --icon="{}" '.format(ico)
if noconsole: insert+=' --noconsole '
runstring='"{creator}" "{pyfile}" {insert} -F'.format(**locals())
subprocess.check_output(runstring)
Problem
How do I convert my Python app to a `.exe`? I made a program with `tkinter` and was wondering how to make it possible for others to use. I use Python 3.3. I searched for a bit but could not find anything.