Equality Test for Derived Classes in C++
c++, equality, equals-operator, inheritance, operators
Solution
I remember reading a succinct description of the public-non-virtual/non-public-virtual idiom and its advantages, but not where. This wikibook has an okay description.
Here is how you apply it to op==:
struct A {
virtual ~A() {}
int a;
friend
bool operator==(A const& lhs, A const& rhs) {
return lhs.equal_to(rhs);
}
// http://en.wikipedia.org/wiki/Barton-Nackman_trick
// used in a simplified form here
protected:
virtual bool equal_to(A const& other) const {
return a == other.a;
}
};
struct B : A {
int b;
protected:
virtual bool equal_to(A const& other) const {
if (B const* p = dynamic_cast<B const*>(&other)) {
return A::equal_to(other) && b == p->b;
}
else {
return false;
}
}
};
struct C : A {
int c;
protected:
virtual bool equal_to(A const& other) const {
if (C const* p = dynamic_cast<C const*>(&other)) {
return A::equal_to(other) && c == p->c;
}
else {
return false;
}
}
};
Problem
Possible Duplicate: What’s the right way to overload operator== for a class hierarchy? In C++, how can derived classes override the base class equality test in a meaningful way? For example, say I have a base class A. Classes B and C derive from A. Now given two pointers to two A objects, can I test if they are equal (including any subclass data)? ``` class A { public: int data; }; class B : public A { public: float more_data; bool something_else; }; class C : public A { public: double more_data; }; A* one = new B; A* two = new B; A* three = new C; //How can I test if one, two, or three are equal //including any derived class data? ``` Is there a clean way of doing it? What's my best bet? Thanks!